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Open licenced artwork by William Mckee

April Block Blender Tests

Didn’t end up going into TLC this week. Spent the day working with Blender and looking into game engines. Over the last few weeks I’ve downloaded several game engines - steam (which I used years ago with Count Strike 1.5), Unreal, Unity3d, and the Cry Engine. I’d like to get some good models/textures and animation done in Blender then look into importing these models into a Engine. But that’s jumping ahead too far. For now I want to focus on learning Blender further. Everyday I’m learning something new from it.

I’ve drawn a little - mostly just sketches with no reference. Done when in bed. I’ll upload them in a future post.

Long passageway. Used to make a long walk cycle and move various objects on the side. Need to improve textures and modeling on the overall scene.

This was a better camera angle then the one I ended up Rendering. I’m work in Blender with two windows systems.

Color sceme ideas. I’m going to keep with my color pencil insprations here - blue for negative areas. Figures and objects will be in reds and yellows. Having a color set will help the scenes flow together.

Finally, here’s the video:


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