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Open licenced artwork by William Mckee

Roguelike Python

So this week has flown by. I didn’t get half the stuff I wanted to get done. I’m happy with my blender work. and the small level I made in the Hammer editor - lighting has been a big theme for the week.

Today I decided to get back into using python. I needed a project to work on. Something that could work with the blender works or my artwork in general. Roguelike.

So using Python and this guide I’ve been working on creating a Roguelike.

Here’s a screenshot so far.

I felt I’ve learnt alot about game mechanics with this tutorial. I’ll keep working on it tonight and see where I go. Life drawing tomorrow and Sunday. Have the make the Sunday market as well!

It would be awesome to create a 3d Roguelike with my own artwork and design.


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