Back in Wellington. Nice to be back I guess. I've been enjoying colored pencil, yesterday I didn't work with Blender - instead sketched in my visual diary. I've got a strong mindset to take these ideas into Blender. Something is brewing. Back in 2010 I got really into the Yeah Yeah Yeahs and I frequently drew the band. This was one of the reference photos I completed a drawing of. In order to compare my drawing and check development I redrew this photo. Here's what I came up with: Strong straight lines, color used for tone. I love this color scene - red, yellow, brown for the characters and blues for negative space. Several sketches of wire frames to help understand walk cycles further. Less character based and more animation feel. I'm not sure what I'm doing with this but I'm going to take these into blender today and experiment.
I brought myself a 6 pack of colored pencil today. I've felt an urge to get back into drawing. It started when I was hanging out in Andrews office and sketching in his a6 visual diary. I was using a .5mm mechanical pencil. I use to own one and use it regularly, during my time at the Palmerston North School of Design. I also used his colored pens - black, red and blue. I just remembered I have the originals of the pen works. Here you go: Robot design I guess. For the background I held 3 pens - creating marks with all 3. The second page. More robot drawings. Pens been fun to use after such a log time with dry media. Envelope drawing. Exploring poses. With life drawing this term I'll focus on capturing a full character. I like these colors. Makes me happy.
I've been up north so n access to the internet. Fun trip away, I did have my laptop with me and worked on a little Blender.I haven't drawn. Next week I'm spose to be back in Wellington and I'll have a model on Monday, Tuesday and Wednesday. Looking forward to it. I'll like to keep the Blender learning happen this term. I had a good talk with Andrew yesterday with ideas of what I could do. Here's an render of recent blender animations: The first 5 secs is the model recent work I've been doing. These models can be seen in another recent test. This time it's less animated (just the camera), but UV textures have been applied. I'm still trying to understand how UV textures work. I found this video that was a great help: Changing the mapping coordinates from Generated to UV was what I was missing. The texture was being rendered - but not correctly. Screenshots of the animation currently: Overall shot of my workspace. It's a bit messy but gives me lots to work with. This shows how I traced my drawings - lining a cube in front - then extrude, rotate, and scale. Working in a 2d plain. These are not correctly UV mapped yet but I plan to fix them. I'm not sure where this is going but I'll keep experimenting and learning.
I did a scribble in Andrews a6 visual diary. It was the first time I'd used a pencil all holidays. I've mostly been spending my time with Blender - creating animations. I imported some of my artwork into the program and traced around it. I'd like to explore the idea of a 2d world further with the help of my artwork and blender. Can you spot my artwork in amongst the mess?
Still no drawing. This must be the longest time I've taken a break from it for years. That's alright. I've been keeping busy with Blender - most of my time is spent on it (I did have play Brick Force a little today though!). Here's what I've been working with in Blender: A simple creature model. Bones have been added and attached to the mesh. It's animating fine! It was great to get into using bones in blender, the weight paint tool is especially handy for this. Red material was added to the model, but a UV map would be best. I got sick of working with that model so created this, it's the same idea but many more limbs. This one isn't animated so much - only small movements like legs and the spring on the top of the head moving up and down. Modeling practice. I'm not sure what this is - it's just been extruded, twisted and scaled. Maybe it could be a weapon of some sort? Large poly count in this one, I was working towards a face of some sort. Looks like horns. I've been enjoying Half Life.
I've taken a break from the blog well I've been in Levin. I've taken a break from artwork in general - the last week was a crazy time of life drawing and a break has been wonderful. What have I been doing? Playing Brick-Force lots - very impressed by it. It still has a long way to go but still - Minecraft meets call of duty.I enjoy the map editing mode. It got me interesting in looking into using the Source/ Blender. I got into Blender again several weeks ago and it was fun to fire it up again. This time instead of working on a character model I choose an environment. I worked on a building and the area around it. The H was a start of a character model - but I quite like it as it is. I'll keep working on this scene this week. Here's a closeup of the building. I'll like to learn how to apply real textures to these - I downloaded this program from Wood Workshop to generate textures. I'm going to buy a new pen for my tablet tomorrow (wont receive it till next week), must photograph and upload the life drawings from the Friday class last week.
I think I've lost my tablet pen. I have either left it in the library or it's fallen out of my bag. I'm a bit sad and disappointed as I was looking forward to digital painting over the holidays. Nothing good ever happens. Here's some digital works that I started today. I had hoped to work on these further tonight but with no pen that won't happen. Started this in the library. It was a trace over a recent life drawing work. Long pose so the detail is high. By high detail I mean high tones! From Christenas. I really liked the drawing and felt I had to take it further digitally. 6 hours of life drawing tomorrow then done for a while. I'm not sure what content I'll be uploading next week.... I may draw buildings and such in Levin (colored pencil most likely) and upload them.
Six hours of life drawing with Robert. Normally it would be three hours on Monday/Tuesday/Wednesday but this term it's switched around. Fine with me as I get the chance to jump into Christenas class for the rest of the week. So much life models - but great to end the term with a bang I spent the day carrying on with oil pastels - seemed fitting to keep the development and exploration happening. Graphite 8b warmups. Some tone is applied to areas. Alot of this is done blind which I feel I've been neglecting. Good practice. I like the strong straight line work on some of these. These were just warmups and I switched to oil pastel for the rest of the day. Color scene is similar to yesterday I focused on limbs - looking at the light and dark. Those feet on the top left are looking better! It's certainly something I have to focus more on - feet and hands. This is a good example of a work I started but never had time to finish. You can see the pencil lines. More curvy lines are used in areas - and they work. I'm always worried that the curvy lines wont look at good as my normal straight lines. But I wont know unless I do them! Sitting pose. This was the only time I used white crayon - I used it more yesterday. Rachel said she liked this one, but I don't think much of it. I talked about the chair with Angelique - I found it helpful using the chair for reference in measuring the anatomy. The proportions are certainly blown up here. Another couple of pieces that I'm not happy with. Something it just doesn't work. Here I've progressed from yesterday and decided to use a black. This was a hard choice as it destroyed the color somewhat - I got around this by using a cloth and smudging the black into the work. This gave it a more painterly effect and wasn't so over whelming, When black is added to yellow green is often created. This happens here. I'm not too sure about this color. It's getting quite muddy. This was the long pose. It was spose to go all afternoon (3 hours) but people didn't want a pose that long. Instead this went for 1.5 hours. I'm happy that I got a long pose in that really allowed me to develop the drawing. I started it how I started the rest - with a pencil outline of the figure and features. Then went in with red for the darks. Yellow for the lights. I covered reds with yellow as well. This helped give it depth. I then added a white - especially on the yellow areas - which hadn't had any layers yet. This gave a interesting texture and of course depth to the piece. Finally finished it off with black - used a hand towel and rubbed into areas. This really brought areas forward. This is the suggestions that Roger would of given me. I wish I had him there today to help! Tomorrow I may work in my visual diary - I'll switch to pencil and colored pencil if so. Or I'll keep working on an easel with brown paper and pastels. See what happens at the time!