Roguelike Python
So this week has flown by. I didn’t get half the stuff I wanted to get done. I’m happy with my blender work. and the small level I made in the Hammer editor - lighting has been a big theme for the week.
Today I decided to get back into using python. I needed a project to work on. Something that could work with the blender works or my artwork in general. Roguelike.
So using Python and this guide I’ve been working on creating a Roguelike.
Here’s a screenshot so far.
I felt I’ve learnt alot about game mechanics with this tutorial. I’ll keep working on it tonight and see where I go. Life drawing tomorrow and Sunday. Have the make the Sunday market as well!
It would be awesome to create a 3d Roguelike with my own artwork and design.