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Tagconcept art

LD48 – connected worlds concept art

Hello.
Been awile since an update.
Lost my tablet pen but found it again, and it’s taken me a bit to get back into digital painting since then.
I have been busy with drawing and painting with children. Felt pens, pencil, oil pastel, and poster paint has been the medium of choice.
Here are digital painting s I created today for Ludum Dare. The theme is connected worlds.
I’m looking at creating an open world mmo-like zone. Models will be created tonight and I’ll put everything together in Unity3d on Sunday.
connected-color

connected-line

fhouse-COLOR

fhouse-bw

fhouse-color

vamp-line

Enjoy –
wcmckee

Giants Tower

Giants Tower – Digital drawing I did in the early hours of the morning:

giant

Promarker New Years

 

For New Years my flatmate asked me to go to town with him. I took my drawing gear – sketchbook, hb pencil and the new promarkers I got. I ended up working on several works during the night.

DSC_3214

The was a portrait that a old guy asked me to draw of his friend to see how fast I was. I was fast and he was impressed. He liked how the colors on the page changed so quickly. I guess that is why the promarkers are so awesome, they are quick to get color down. I am certainly very happy with these colors but need a light blue.

DSC_3213This was an old drawing I did of someone on RedditGetsDrawn for the GameBoy Jam many months ago. I ended up working on the color last night – certainly makes great skin tones.

 

DSC_3218I took with me to town my Fallout 3 concept art book I have for reference. The theme for EOW is Atomic Bomb Testing Town. It seemed very appropriate to work from Fallout reference for the concept art. Enjoying the suburb creation.

Have a great year.

 

EOW: Frozen Pass Pencil Drawings

Here’s the drawings I did in my book for the EOW: Frozen Pass. My Brother saw these drawings in my book and said they were good so I have made an effect to upload them .

Continued with the idea from the digital paintings with a giant statue at the edge of a path and a group of people traveling along the edge. High above the ground the ice is cracking.

I’d like to take some of these ideas into 3d, work on a small open world area in Unity3d. DSC_3159

DSC_3162

DSC_3167

DSC_3170

Frozen Path eow wip

The theme for eow is The Frozen Path.Here’s my WIP for the theme:

env1 env2 env3 env4 frozenpath1 frozenpath2 frozenpath3

Ham sketchbook

Here are some more drawings that I have done recently. December has been a productive month of drawing for me. The sketchbook is getting close to full. Hopefully I am given a new sketchbook for xmas.
DSC_3059 DSC_3060 DSC_3061 DSC_3057 DSC_3058 DSC_3051 DSC_3054 DSC_3042 DSC_3040

Triger Concept Drawings

MolyJam2013 is happening right now. It lasts 48 hours. I finely got GIT working with my unity project – Triget.

Here’s some concept art:

image

image

image

image

Cant find my tablet pen. Might just color with phone.

EOW: Birth of a God development

I’ve been following the Environment of the Week for years over on Conceptart.org, but rarely brave enough to enter. This morning though I warmed up with that birthday card for Erik then afterwards got straight into creating a concept art painting for the EOW. The reference I used for it was of the Auckland waterfront, but I used the reference very little. These are certainly not finals – but it’s a great start.

Here goes –

The reference used:

Reference thanks to my stock images over on FreshFigure
god1-line

I started this with using my first reference and creating a small thumbnail on the left. This extended and I build the scene from that. Though I started this as an exterior work it developed into Cavern of Creation. The idea was to have these figures travel on a escalation – being created. This is why there is a guzabio in the middle. I guess that character could be the queen.
god1-tone

Tone added. I wasn’t happy with this. Maybe it needs more darks in areas? Anyway, it’s unfinished and I moved on to the next one. I’m just treating these like thumbnails.
god-line

I used the second reference for this. I stuck with the reference but added extras to it. I especially wanted to add vegetation as I believe a new world would have plenty of beautiful vegetation  It’s common for me to draw it on the street – so why not include it in this!

I also created a large character in the water (right side). This character represents God watching over the smaller characters as they walk down the path to their new home. He could be there also to build as well – not everything can be completed in a day.
god-tone

Tone helped flesh out this piece and give it a sense of direction. Overall I’m happy with the left side but have concern over the right and the lack of information. This is true for the background. The best option for this will be to treat it like a thumbnail and develop the scene further – with my own reference photos. I’ll work on this idea tomorrow, but for now here’s a color layer added –
god-COLOR

Colors are what I’ve been using regularly. Though looking at this now I should of used more yellow – especially mixing it into the red areas. The red tends to dominant the work. I used the green for the water but it’s hard to notice – maybe needs more colors mixed in.

Oh and here’s the video:

Auckland Waterfront Concept Paint

More digital painting. I had a rest this afternoon and felt much better afterwards. Here’s another digital painting I’ve been working on. I especially had fun with the color layer.

ca-water-ref

I worked differently with this – working from photography reference, my own stock images. For this I used Auckland Waterfront images. The same proces has been used with the painting though – starting with the red line. Working from the photo gave me more control over where the lines go – sometimes I feel restricted with a trace over – not always, but it’s great practice to do some photo reference work.
Next up, tone:

ca-water-ref

I’m especially happy with the ship and water. All this practice and I finally believe I’m starting to get somewhere. I like the rough and quick feel it has – but still understanding what exactly is there.

ca-water-ref

And finally, color. I used red for the ship and object to the far right. The water – green. Background vegatation is yellow, and sky – blue. Strips of yellow and red along the planks on the ground.

Court Garden

I’ve decided to change my video settings to 1080 up from 720. The quality is worth it. I’m not partically happy with this painting but happy that I’m trying new things in GIMP – full screen and color palattes.

The fuzziness is frustrating me, I need to go look at tutorials instead of making the same mistakes.

I watched this video today. The other day as I was walking to my Mums place I did quick thumbnail sketches in my visual diary. I need to work with thumbnails more. I’ve used the program alchemy before – zzit was a few years ago now.  Watching this video has motivated me to re-install on my desktop – I only ever had it on my old mac laptop.

Anyway, here’s the painting I did today.

Reference I started with. A mashup of drawings from Wellington and Levin. I decided to rotate the image on the right to give the image an interesting angle – in the past I’ve only scaled and mirrored. Line work. It was different working in 1080p – I had to stop the recording more often. It’s not a problem as it gives me more break periods during the painting. This line work is ok, I think my favorite area is the sin on the top

Tone added. Again my favorite area is the sign – the tone and contrast is working well. My least favorite area is the car in the center – it needs lights – or maybe more darks. The top right is a problem – I don’t know what the hell is happening.

Color. I used the palette option within GIMP for the first time. It seems easy to use. Pasting the colors on the page would be optimal as I don’t like working with open windows – either that or a shortcut added to open/close the palette tab.

I dropped the opacity down to 30% for the color – this allowed the gray to still have a effect on the work. I hate Sky.

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