GGJ artwork - 2d
In the middle of making a game for The Global Game Jam. You can play the game here.
GGJ
Open licenced artwork by William Mckee
In the middle of making a game for The Global Game Jam. You can play the game here.
GGJ
I’m currently in Hamilton, at the University. Global Game Jam is happening. I have my laptop setup and am painting.
Here’s a tattoo painting I worked on the other day.
Line. Rough around certain areas - such as the eyes. Almost scribble like.
Tone added. I used a mid gray for the skin, light for the hair, dark for the background, and black for the line.
Dark yellow in the sky, red for the hair, and of course blue in the background. Exploring tones of these colors further.
And the video:
Read more →Spyro was a favorite of mine when I was younger. I decided to carry on with the recent theme of painting in game screenshots. This one was suggested by one of my Twitter friends - @bladeITguy. if you have a favorite game or idea that you want to see done, flick me a email/comment or let me know on Twitter.
@ art_control a giant more realistic spyro the dragon breathing fire
— Blade Threepwood (@bladeITguy) January 22, 2013
Here’s the painting -
I wanted to paint a scene from a early Spyro game rather than later. I found this screenshot from the first Spyro via Goggle Images.he’s breathing fire which is what I wanted. A front view would of been cool - could always paint another!
Now onto the line - I started with the Spyro character first and sketched him in. Reference is so important for this - I was constantly looking to my 2nd monitor Even with the reference in front of me, I get things wrong, but that’s ok because it can be fixed during the black and white, and at worse - the color stage.
Some creative liberty was taken - such as a redesign of the enemy in the distance. It’s the type of character that I put into my pencil environments.
Ok tone. Characters were the darkest, with the environment a mid gray. I used a very light (almost white gray) for the smoke effects. The brush I’m using is a new flat brush that I created from my stock photography.
Color. I didn’t pixel pick this time, instead I looked at the color and guessed. I kept with similar colors for Spyro, the dragonfly, and the tents. Took liberty in other areas, such as the sky in the background and floor. Just to give it my own touch.
And finally, a demo video of the painting process:
[youtube http://www.youtube.com/watch?v=dWUAe8zwErA]
Read more →Feng Zhu is a talented lad. His blog and Youtube channel are a wealth of information In October last year he posted two paintings of remade video game shots. Classic, but certainly dated with graphics. He posted two paintings - DOTT and Monkey Island. To be honest, I haven’t played them. I’m not a puzzle fan - I do enjoy Adventure games such as Heavy Rain and The Walking Dead, but as soon as puzzles are involved, I’m out.
Feng Zhu also posted a video of a painting he did for the game - Flashback! Another classic game…
[youtube http://www.youtube.com/watch?v=azP1im6SznA?feature=player_profilepage]
So being inspired by all these repainting of classic games I had to do one myself - for a game that one of my Twitter friends mentioned. Day of the Tentacle.
I found a screenshot from the game during my search. It’s still visible on my painting - at the top.
I had just finished my new color palette painting and decided to pixel grab again. There are some colors here I’d like to use again - the orange and reds in the clock. The environment is washed out. all the color in the characters. The green and pink contrasts greatly but has potential - maybe use a range of tones. Interesting purples with the walls.
Here’s the video:
[youtube http://www.youtube.com/watch?v=ffpPnSm6Mbc]
Read more →Now for something completely different. I’ve been using the same color in GIMP forever. It’s been over 6 months with not much change in color. I need to practice with a wider range of colors. Here’s my attempt at increasing my palette and exploring color.
My friend Cathryn once sampled colors from photographs and created paintings from it. She used beautiful fruit and such. I went with cooked food, not so beautiful. The reference I used was roasted veges and eggs. Both are stock images that I took myself. You can go check out the rest of the food photos of eggs and veges.
Anyway, onto the painting, even though it’s only one layer:
So no line or gray scale in this. It was purely a color exercise.The yellow samples I picked were exciting. Yellow has got to be a favorite of mine. The darker version of it looks rather green! From the roast photo I got some interesting browns… something I don’t normally use. I also picked up a blue from the plate - the dark version is ok, but I made a lighter version of it - which is horrible. Too bright.
As you can see I painted a figure with the new sampled colors - for the reference I used a digital painting that I was open in Blender. The post including the reference is here.
I certainly found this exercise fun to do - I need to do more fun exercises like this rather than just the same process everyday. I took photos at the Rose Garden today - I must use the photos in a similar way.
And to end the post, here’s the video of the painting:
[youtube http://www.youtube.com/watch?v=WyAiF7wRImM]
Stay cool honey bun.
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