ArtCtrl

Open licenced artwork by William Mckee

dino crisis

Continued with more Dino related painting. I’ve used reference from an old playstation game - Dino Crisis.

Here are the works:

spikdinoy-line The claw from the cover of the game. Landscape in the background. Using the red that I have to use for pointclickjam.

spikdinoz-line

Giving the dinos insect like dots. Working on turning the dino idea into a game.

spikdinoy-bw

Greyscale. Taking elements from two line drawings.

spikdinoy-color

Colour. Using the colours recommended to me by pointclickjam.

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Spike InfoSec Robotics

Continued with the painting and created this. Technically I’m creating this art to my usual digital paintings with a few changes. First - colour palette. I’m still using red line, blue for background, and red/yellow for characters. The EGA 16 colours is the colour palette which is a change from the usual tones I use for painting. I am also using 100% opacity - normally I’m on 80%. This is because I’m not allowed to use more than the 16 colors and the opacity 80% would count as colours.

Here’s the piece:

spike-robots-LINE

Started with the Spike InfoSec logo and character name. Drew the full figure character. Made it the usual robotic look, with spikes. I then redrew the character on the left in order to create a slightly different version (and larger!). This second character had spikes on it’s arm and an eye ball. The next one to draw was the claw (third on the left). Finally the dino/monster creation on the far right. Clouds were added and a little water.

spike-robots-color

Colour layer added. I am happy with the red and brown, they mi together well and remind me of my usual colours. The magenta is new for me, it’s certainly much lighter and bright then the usual colours I would use. Cyan for the cloud. Blue for background (but it’s too dark, I miss my light blue!)

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spike infosec

For the month of November I’ve been working on a novel. I’m currently at 6,000 words out of a total of 50,000. I don’t think I’ll make it to 50,000 words but I will make a game out of it. The novel is called Spike InfoSecpnc-line

To generate some ideas I started the Concept Art: Assault on the Ramparts EOW theme. This reminded me straight away of Hellfire Ramparts from World Of Warcraft. I did a quick search for ramparts and got back interested Jewish buildings that could be used for reference. I used these for refereed and completed this.

pnc-color

There is a game jam currently happening called pointandclickjam. I was inspired by the colour palette so used the palette.

spikemap-line

Drawing for the novel. Blueprints of the office building, and Janets various robotic forms.

spikemap-color

Black and white, and colour layers of the map and Janets form.

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chalk dino monster

It is November. Here is a collection of chalk drawings I’ve been working on. wpid-20141107_113507.jpg

Giant. One eye, two fangs. The line was orange and tone yellow and white. I started a red line on the head and arm but never finished it.

wpid-20141101_200058.jpg

I drew this at a friends place with a six year old. He drew Micky Mouse and then I redrew the Micky Mouse - you can see this in the ears. In the background I added a landscape to the background. Windows are floating in the sky, along with ballons. Water comes to the foreground. The ballons in the bottom right are drawn by him.

wpid-20141031_221339.jpg

Dino drawing I worked on. In the background I drew trees and land. water comes into the foreground.

wpid-20141029_114803.jpg

Monster on brown paper. Started with pencil line, drawing the monster and line for horizon line. Trees and land added to this. The monster has a trex like head, with sharp long teeth. Instead of hands the trex has two claws. The colour was added with oil pastel. Yellow for the skin, red for dots, arms, legs. Blue was used for the background.

wpid-20141030_114526.jpg

Chalk. Dinosaurs. Spikes everywhere.

wpid-20141030_114540.jpg

Two eyes, nose, and sharp spikes making up the rest of the face. Red eyeballs.

wpid-20141030_114516.jpg

Houses and land on the horizon line with ocean coming to the foreground.

wpid-20141030_110521.jpg

More dinos. Tone was added to some of these.

wpid-20141104_121243.jpg

Hulk vs Bane. Punching each other.

wpid-20141104_121253.jpg

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nov

The month is November. I have been writing a book. It’s called Spike InfoSec.

image

Giant chalk piece. I did the line first, then filled with black and

ĺ

imageimageimageimageimageimageimageimageimage

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sign in bugz

The following artwork started as a tracing over an earlier bug painting I did. I enjoyed adding more detail to the line bug by tracing over the tonal colour. The 80% opacity on the colour tone helps give it more detail and texture.

Today is November 1st. signinbugz-linesigninbugz-bw

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asylum abe

Recent digital works completed in GIMP.

Lately I have been focusing on the line layer and ignoring the black and white/colour tonal layers. The line layer is usually the idea generation layer and the black and white/colour tonal layers just build upon killabe-line

Line layer. Reference was a screenshot from Oddworld: Abes Odyssey.

abe-bw

Grayscale tonal layer. I am happy with the texture and alive feeling that the scrap produces.

abe-color

Colour. Mixed things up a bit by using the blue for the ground instead of the background. Red is used for the background instead. Happy with the yellow of the scrap, especially with the light and dark tones.

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robot bug trex

The following works were completed last week and during the weekend. It is all red line. The themes are dinos, bugs, landscape, and robots.

trexlandwcmrobotlandorgelandmonsterlabuglandbugland

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ggj08 roach work

This will be my final post for BaconGameJam08. I enjoyed the jam and just drew and painted the whole time. I’d like to take some of the images further into 3d and a game in future.

Enjoy -

bbj08-roach-linebbj08-roach-bwbbj08-roach-color

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BGJ08 grey bugs

Continued with the digital works from the previous post. I have also included a digital drawing that I did in MyPaint.

bbj08bugz

The MyPaint painting. Taking bug elements and mixing them with humanoid figures. Flowers and plants mixed in.

holleybugz-bw

Grey-scale layer of the previous posts red line. holleybugz-color

The color version

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